The Reference chapter covers the import and export formats supported in OmniGraffle, provides details on how to use LinkBack with other supported Mac apps, basic information on scripting with AppleScript ( requires OmniGraffle Pro), and how to use regular expressions within OmniGraffle. ( Pro) If you have OmniGraffle Pro, you’ll also learn how to create Tables and Subgraphs from basic objects on the canvas.Ĭhapter 6, OmniGraffle Extras OmniGraffle (Standard and Pro) are packed with a ton of features. You will learn how to create, select, resize, and move shapes, how to group and ungroup objects, how to connect objects with lines-including how to adjust the connecting lines and endpoints-and how to add color to your objects using the Fill inspector. Chapter 5, Drawing Basics Here you’ll learn some of the basic ways to draw and create objects on the canvas. Chapter 4 also examines the Stencils built into OmniGraffle and introduces you to Stenciltown. Chapter 4, Using the Inspectors Once you’ve learned about the Tools, you can use the Inspectors to examine the things you draw and modify their properties. Chapter 3, The Toolbar and Using the Tools The Toolbar contains all of the drawing tools you’ll need, and this chapter provides you with a quick overview of what each of them do. You’ll learn how to add and manage guidelines, how to work with multiple canvases and layers, and more. This chapter starts out with an overview of OmniGraffle’s Resource Browser, which is how you access other projects and templates quickly, before moving on to highlight all of the canvas’s features. You start out with a blank canvas-a Template-upon which you draw, add text and images, fill shapes with color, and even create actions between objects on different canvases and layers. Chapter 2, Defining and Using the Canvas The Canvas is where most of the work in OmniGraffle takes place. Nothing too deep just the basics to get you rolling. You’ll learn about the Resource Browser, Toolbar, Sidebar, the Inspectors and, of course, the Canvas. To help guide you through the documentation and better learn all the things you need to know about OmniGraffle, here’s a list of all of the chapters in this book: Chapter 1, Getting to Know OmniGraffle The first chapter dives right in and gives you a top-down overview of OmniGraffle’s user interface. And, if you do decide to skip this chapter and later find yourself wondering, “Hey, what’s that doohickey do?”, you can always come back here to discover what it’s all about. Don’t skip over this chapter, as you’ll find many nuggets of information and fine details about OmniGraffle that you might otherwise miss. You’ll start out with an overview of OmniGraffle’s interface. This wonderful manual that you have before you (either in OmniGraffle itself, online, or in iBooks on your Mac or iOS device-or both) has been assembled in such a way that you’re provided with a complete tour of OmniGraffle. Stencils, for Mac and iOS versions of OmniGraffle. Stenciltown is where you can safely find and download new stencils for OmniGraffle. Layer blending gives you the flexibility to apply filters to a layer and then blend colors with other layers in the stack.Īnd finally, there’s a new place in Omni’s family: Stenciltown. If you have OmniGraffle Pro, you’ll find that we’ve added Layer blending modes to the Fill Inspector. For designers used to running on multiple displays, this is a huge boon as you’ll be able to keep the Inspectors on one screen while going into Full Screen mode on your big spiffy external display. More importantly, you can now detach the Inspectors from the main app window (yes, we’ve listened!). Each Inspector palette has been painstakingly redesigned to optimize space and function. The biggest improvement, however, can be found in the Inspectors. OmniGraffle has been optimized for OS X Yosemite, and the user interface has gone through a massive transformation to give OmniGraffle a nice, clean appearance. Since it’s initial release, OmniGraffle 6 has evolved into the precision drawing tool that designers around the world turn to for everything from creating simple flowcharts to prototyping apps-and their interactions-for Mac, iOS, and the web. OmniGraffle is packed with a ton of goodies, and received a total redesign for OS X Yosemite (v10.10).
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